翻訳と辞書
Words near each other
・ Host and hostess clubs
・ Host Based Security System
・ Host card emulation
・ Host card emulation plus
・ Host cell factor C1
・ Host City Insignia
・ Host controller interface
・ Host controller interface (USB, Firewire)
・ Host desecration
・ Host Embedded Controller Interface
・ Host factor
・ Host family
・ Host Hotels & Resorts
・ Host Identity Protocol
・ Host Island
Host Master and the Conquest of Humor
・ Host Media Processing
・ Host media processing
・ Host microbe interactions in Caenorhabditis elegans
・ Host model
・ Host modulatory therapy
・ Host Monitoring Protocol
・ Host of Angels
・ Host Planet Earth
・ Host protected area
・ Host signal processing
・ Host state regulation
・ Host station
・ Host system
・ Host tropism


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Host Master and the Conquest of Humor : ウィキペディア英語版
Host Master and the Conquest of Humor

''Host Master and the Conquest of Humor'' is a free Flash adventure game, written by Klint Honeychurch and game developer Tim Schafer, with gameplay and art by Honeychurch and music by Bert Chang. The game was published by Double Fine Productions, of which Schafer is president, and is playable on their website.
== Gameplay ==

thumbBoth the plot and gameplay of ''Host Master'' feature substantial amounts of metagaming. The style is a direct pastiche of the Lucasarts SCUMM adventure games, of which Schafer was one of the principal creators. The game uses Schafer himself as the protagonist, placing him backstage at the Game Developers Choice Awards, which he hosted in 2009. Schafer is unprepared for the event, and must scour his dressing room in an attempt to find jokes for his speech, a search which becomes increasingly implausible and comedic over the course of the game. The player can voluntarily finish the game at will; ending the game with most or all of the jokes found has the Award ceremony go well; ending with few or no jokes found has the award ceremony go so poorly that a riot breaks out which spreads into the downfall of civilization.
Footage of the game was screened before Schafer's actual appearance at the awards. The graphics, interface, puzzles and sense of humour are all directly modelled upon Schafer's own Lucasarts games, which include ''Maniac Mansion: Day of the Tentacle'', and ''Full Throttle'', as well as writing credits on the ''Monkey Island'' series. The dialogue in particular is notable, featuring Schafer's trademark wit and clever asides.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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